Download Visual Studio community edition https://www.visualstudio.com
Download and unzip wxwidgets 3.x.x in C:\wxwidgets
Open solution wx_vc1x.sln in Visual Studio
Click build solution (Debug and x64)
Download boost 1.7x.x (Unzip it)
open cmd.exe
run
cd boost_1_7x_x
run
"C:\Program Files\Microsoft Visual Studio 14.0\Common7\Tools\VsDevCmd.bat"
b2 install address-model=64 link=static --prefix=c:\boost
I copy pasted (in explorer) boost folder from
c:\boost\include\boost-1_xx\ to
c:\boost
Enter flamerobin source dir
For include files i had to move generated includes to match this directory include c:\boost\boost\*hpp
For Windows you must also set a BOOST_ROOT environment variable which points to the Boost root directory You also need to set a BOOST_LIB_DIR environment variable which points to the directory where the Boost libraries are. c:\boost\lib |
nmake -f makefile.vc WXDIR=c:\wxwidgets FINAL=0 USEDLL=0
Alternative way open flamerobin solution
Change Active config to Release Dynamic |x64
Install InnoSetup if you wan't to create the installer
2 comments:
Hi,
I allready create environnement variable "WXWIN" to wxWidgets 3.1.x folder.
I try to build flamerobin into visualstudio, but i always get errors :
unable to open source file "wx/wxprec.h" and "wx/wx.h".
I son't understand error.
Hi,
When i try to compile flamerobin with visualstudio 2017, i get a error with wxWidgets.
errors : wx/wx.h and wx/wxprec.h unable to find source file.
I did the environnement variable WXWIN to the wxWidgets folder.
I don't understand this error
Post a Comment