Showing posts with label wxwindows. Show all posts
Showing posts with label wxwindows. Show all posts

Tuesday, June 09, 2009

Flamerobin builds ok now with wxwidgets 2.9.0 in STL mode

Here is the full thead with wxwidgets 2.9.0 compiling


Well, it did compile before with wxWidgets 2.9, but the fixes were necessary to allow compiling with wxWidgets in STL mode (this was the cause of the bug report we got).

And here is the quick patch already in SVN
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Wednesday, November 21, 2007

wxWidgets 3.0

However soon -- hopefully in the beginning of the next year -- we will release wxWidgets 3.0 which will be the first change of major version since a long time and only the second time it happens in wxWidgets history. So it may be interesting to look at what exactly has changed to warrant this and I'll try to briefly describe it in this post.
[Hurray we will get rid of wxT() macro in code ]
wxBlog

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Thursday, May 17, 2007

New testing version is here

I rebuilt FR against wxWidgets 2.8.4, with only one small change: In
Ansi build the fr_databases.conf file is saved now with the system
character set. The conversion to and from UTF-8 does not work in the
Ansi build, anyway, so all characters >= 128 (like umlaut chars) where
mangled.

I hope these work for all of you, but please make a backup copy of your
fr_databases.conf file *before* you test the new executables. Please
find them at

http://www.flamerobin.org/mghie/FR_0.7.7_wx2.8.4.zip>

and check them out. Should work much better than the build against CVS
HEAD, and could be a good test for using 2.8.4 for the next official
FlameRobin build.

Thanks for any feedback

--
Michael Hieke


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